Scenario - Hold at all costs

Hold at all costs (Open War)

MISSION BRIEFING

The battlefield lies at a crossing of key strategic importance. A defending army that has dug in stands ready to hold it at all costs in the face of a superior foe that surrounds them.

MISSION RULES

Dug-in Positions: In the first battle round, the Defender adds 1 to all saving throws taken for their models that are wholly within their own deployment zone (invulnerable saves are unaffected).

MISSION OBJECTIVES

No Matter the Cost: If, at the end of the battle, one army has been destroyed, the player commanding the opposing army is the victor. Otherwise, the player who has the closest model to the centre of the battlefield is the victor (if both players have models that are the closest to the centre of the battlefield, the battle is a draw).

VICTOR BONUS

Roll one D6 and consult the below table: